Sunday, June 24, 2012

Agile Development Practices Are Based On Agile Manifesto Stipulations

Every business has a potential to grow and expand via agile development practices. Agile practices allow software developers to divide a large project into several modules. Developers tackle each module at a time while making sure that it is completed within a preset period. After the completion of each module, the software owner is requested to verify if the completed software module is usable. Agile practices are preferred to traditional software development methods that require an in-house team of developers to do one project until it is over. These traditional approaches do not involve the project owner until the work is finished. They therefore allow costly mistakes to be committed. Due to the unreliability of these methods, big and small organizations are turning to agile developers for help.
Today numerous businesses meet their software creation goals via agile development practices. Projects that demand extra speed or technological expertise are generally assigned to nearshore or offshore agile developing teams. These teams are preferred to in-house developers when an urgent project has to be performed creatively and accurately. These teams are remote companies that do not involve a customer in person. They use latest methods of internet communication to get in touch with their customer until a software development project ends. These communication methods include Skype, instant messengers and email chatting and messaging. Effective communication remains a vital component of agile development practices. It unites development teams and consumers irrespective of the big distance between them. Agile practices are based on the stipulations of the Agile Manifesto.
This manifesto was created by a group of creative and talented programmers such as Jeff Sutherland and Ken Schwaber. These two people contributed to release of the famous Scrum methodology. Scrum is a system where a team does small portions of a work autonomously. These portions of work are called Sprints. Each member must pick enough tasks from the Sprint backlog and complete them within a preset period. Other advocators of the Agile Manifesto include Ron Jefferies, Kent Beck and Ward Cunningham. They came up with Extreme Programming methodology. Simply shortened as XP, Extreme Programming was created for programmers that work face-to-face with their customers. It has many principles and some of them include planning game, small releases with high-value elements, metaphor, simplicity, refactoring, pair programming, testing and sustainable development.
XP methodology emphasizes on customer involvement as well. Customers are called upon to review the features and capabilities of the software product while the development work continues. Crystal methodology is also featured in the Agile Manifesto. Crystal was created by Alistair Cockburn and it refers to a collection of techniques that Alistair created in order to eliminate an anomaly called software engineering. The foundation of Crystal agile development practices is effective communication and larger teams. Although there are other methodologies, the above are very popular among developers. To make sure that proper practices are followed when developing software, one should begin by choosing the right programmer. This is a programmer who is very familiar with agile projects and can provide proof of prior experience.

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